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ModularInventoryPlus Documentation

Welcome to the documentation for ModularInventoryPlus (MIP) — a production-ready UE5 plugin providing a complete, server-authoritative MMO/RPG framework.


Overview

  • Introduction — What MIP is, key systems, backend stack, and what's included.
  • Feature Showcase — Visual walkthrough of every major system.
  • Requirements — Skill level, software, and hardware needed.
  • FAQ — Common questions answered before you purchase.
  • Changelog — Version history and updates.

Architecture


Getting Started


Framework

  • Core Framework — GameMode, GameState, PlayerController, PlayerState, PlayerCharacter and common interfaces.

Components

  • Component Index — All 87 component docs organized by domain (inventory, player, health, equipment, quest, etc.).

Actors

  • NPC — Base interactable, NPC, NPC with storage, NPC interactable component.
  • Mobs & Spawners — Mob, spawners (area/wave/trigger/respawn), triggers, AI.
  • Pickups & Loot — Item pickup, lootables, loot box, gatherable, quest overlapper.
  • Other Actors — Gate, player start, spawn helpers, damage applier, projectiles.

Systems


Inventory & Items


Data Assets

  • Data Assets Index — Index of all data assets (item, class, NPC, mob, quest, exchange/vendor, ability, equipment, etc.).
  • Equipment Piece Asset — Equipment stats, GE class, mesh, crafting ops.

Interfaces, Subsystems & Widgets